Yes, we did it.
After three months of prototyping, we, finally, found our way. We found such variant of gameplay, that was accepted with pleasure by every member of our small team.
So, what the cost of this way? Three months of work, four discarded game concepts, one discarded game design document, thousands lines of code, changing game's title... And yes, it was worth the effort. Now we clearly see our goal and closer to releasing the good game than ever.
We still have no information about the release date or when the new trailer will come, but when game will be polished enough to show it to community, we will do it immideatly.
Stay with us.